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161. [Proposal] Futanari in Incarna - in Assembly Hall [original thread]
sorry but I have to say no. tyrannis is the farmville of eve online
- by Alexander Third - at 2010.08.26 00:06:00
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162. One Button Extractors - in Assembly Hall [original thread]
This is really needed. If you read my signature you'll understand why. tyrannis is the farmville of eve online
- by Alexander Third - at 2010.08.25 01:49:00
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163. Duct tape launchers for Minmatar - in Assembly Hall [original thread]
supported tyrannis is the farmville of eve online
- by Alexander Third - at 2010.08.25 01:47:00
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164. War Dec Player in NPC corp - in Assembly Hall [original thread]
sorry but there are cons to being in an NPC corp. first your entire corp doesn't get kill rights for people stealing stuff and blowing you up. second you don't communicate among other members very easily. also would this be your entire corp agains...
- by Alexander Third - at 2010.08.25 01:43:00
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165. Another Learning Skills Solution Thread - in Player Features and Ideas Discussion [original thread]
but what would happen to the money you paid for those skills, would that be refunded tyrannis is the farmville of eve online
- by Alexander Third - at 2010.08.25 00:34:00
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166. NPC Random Warp In's - in Player Features and Ideas Discussion [original thread]
When pirates go to stations their ship goes bye-bye because of the sentry guns located behind, in front of, to the side, above, and below the station. sorry not approved tyrannis is the farmville of eve online
- by Alexander Third - at 2010.08.25 00:30:00
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167. Give the warp some love - in Player Features and Ideas Discussion [original thread]
But there is no sound in space??? don't try and destroy the laws of physics. OBJECTION!!! tyrannis is the farmville of eve online
- by Alexander Third - at 2010.08.25 00:26:00
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168. Avatars in Incarna and the need for a one-time race/gender/name change - in Player Features and Ideas Discussion [original thread]
Originally by: Ash Donai Please, with over 340k accounts there is no reputation that follows you. 99.999999999999 - repeating of course - percent of all players will never have heard of you no matter what you did or didn't do in the game....
- by Alexander Third - at 2010.08.25 00:19:00
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169. Headline Suggestion: Concord goes on strike!!! - in Crime and Punishment [original thread]
This wouldn't work and personally I wouldn't undock all week. it wouldn't work. also I'll bet at least a few hundred, maybe even thousands would unsubscribe.
- by Alexander Third - at 2010.08.24 18:37:00
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170. So..... now where to..... - in EVE New Citizens Q&A [original thread]
usually the bonus for level 3's is at least 5 hours. battleships are probably the only ship in high security that can tank a level 4 for a mission. you might be able to get by with a battlecruiser for the level 3's.
- by Alexander Third - at 2010.08.24 13:15:00
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171. The Ghost Empire - in Player Features and Ideas Discussion [original thread]
Yes but where would this be on the map. there are three choices, not put it on there, only put it on there if the players been there, or just put it on there no matter what.
- by Alexander Third - at 2010.08.23 21:48:00
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172. The Ghost Empire - in Player Features and Ideas Discussion [original thread]
Edited by: Alexander Third on 23/08/2010 21:36:11 Edited by: Alexander Third on 23/08/2010 21:34:56 Edit: sorry didn't read your entire post. I understand now, It would be cool when I finally go into low sec. you should bring this into the...
- by Alexander Third - at 2010.08.23 21:33:00
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173. The Ghost Empire - in Player Features and Ideas Discussion [original thread]
this would be quite interesting, however how can there be stations in wormhole space owned by the sleepers? OBJECTION
- by Alexander Third - at 2010.08.23 21:25:00
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174. Concord Bounties - in Player Features and Ideas Discussion [original thread]
yes the bounty system needs to be fixed. why have bounties when the pirate just gets a friend to pop him and then share the profits.
- by Alexander Third - at 2010.08.23 13:12:00
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175. better billboard placement - in Player Features and Ideas Discussion [original thread]
Maybe it will lower our subscription cost?
- by Alexander Third - at 2010.08.23 13:08:00
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176. better billboard placement - in Player Features and Ideas Discussion [original thread]
??? You don't actually see the tunnel, travel is faster than you can possibly imagine, so you won't see any of these signs or even the "tunnel" for that matter.
- by Alexander Third - at 2010.08.23 01:19:00
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177. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
supported
- by Alexander Third - at 2010.08.23 01:15:00
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178. Concord Revamp - in Player Features and Ideas Discussion [original thread]
In my opinion, however wrong it may be to other people - A panic button displays on screen when the attacker commits assault. Yes - Slow down the time it takes for Concord to arrive. Sorry very bad idea - Although still being rather fast, Conco...
- by Alexander Third - at 2010.08.23 00:58:00
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179. Walking in Stations idea - in Player Features and Ideas Discussion [original thread]
Originally by: Jokerface666 i freaking wanna be able to kill a pilot with a chair in a station!!!!!!! THAT WOULD JUST BE AWESOME CCP! sorry but CCP already ruled that out. they can't find a way to keep someone alive. also they would n...
- by Alexander Third - at 2010.08.21 02:34:00
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180. Ice Field Ideas - in Player Features and Ideas Discussion [original thread]
Edited by: Alexander Third on 21/08/2010 02:30:34 I understood that it wouldn't only be mineable in the winter. however the entire market would still collapse. fuel would become scarce starting in mid-spring. it won't work out. and as someone ...
- by Alexander Third - at 2010.08.21 02:29:00
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